Game of the Month - June

Other Games of the Month

2008 Hall of Fame

 
Played
Won
Win %
Mark K
38
11
28.95
Guy
22
6
27.27
Mark G
25
6
24.00
Garry
32
6
18.75
Steve
23
4
17.39
Nige
39
6
15.38
John
7
1
0.00

Note: Win % only appears when a player has played more than 10 games for the year.

 

 

Other pages:

 

 

 

 

 

Six Picks

Best games of 2007
1 Phoenicia
2 Age of Empires III: The Age of Discovery
3 Caylus: Magna Carta
4 Notre Dame
5 1960: The Making of the President
6 Pillars of the Earth
   

My Latest Game

 

Latest Session Reports


27th June 2008 Tribune
We got to play Tribune tonight, designed by Karl Heinz Schmiel and published by Fantasy Flight Games. However, it turned out to be a much shorter experience than we expected.

We opted for the medium length five player game which involved achieving three victory conditions with a compulsory Tribune. On the first turn, my cards pointed me towards the Senator faction but a Vestal Virgin leader on the first regional building looked too tempting so I also set another worker up for a second Vestal V card. Mark G had placed a worker to takeover the V.V. faction so I decided to bide my time for turn 2. Having successfully taken over the Senators, my path was clear and I (over)bid to ensure I got the chariot to protect the Senators and concentrated on the two available V.V. cards that turned up in the second round. This meant that I was able to gain both a Tribune and Favour of the Gods and ended the second turn just 1 ducat short of the 30 needed for my third victory condition. It was, by that stage, obvious that I could easily win on the next turn as nobody else looked to be able to get to three victory conditions so we stopped the game there.

Although I was pleased my plans fell into place so well, we were all disappointed the game was over so quickly and ratings suffered as a result. I think playing without a compulsory tribune would make the game more wide open and, as there are other variants included in the game that don't require a Tribune, we'll just have to try one of those next time. That said, I thought the mechanics were really good and I hope we play again soon - maybe with fewer than five players.
 
Rating
Score
Position
Winner
Garry
8
1
Nige
6
2
Guy
5
2
Steve
7
2
Mark G
5
2

27th June 2008 Mission: Red Planet
We then opted for a game of Mission: Red Planet which all of us other than Guy had played before. That said, we all seemed to have forgotten the rules so it took a while to refresh our memories. The first round saw two of Steve's guys get lost in space and so he spent most of the rest of the game pointing out how far behind he was, although I'm sure he knew none of us believed him. Guy scored really well in the first two rounds of scoring but then got picked on a bit so faded in the final scoring and had one of his potential bonuses sabotaged by my final turn removing one of his guys from a vital sector of Mars. Nige looked to be finishing strongly by controlling both a '2' and '3' value region and he managed to score both his bonuses as did Mark G. However, Steve was raking in points in lots of regions and critically got the bonus for most ice points, adding 9 to his score and taking the win by 3 points.

M:RP remains a really fun game although it is pretty chaotic - a typical Bruno Faidutti trait. Guy liked it as well although he probably trimmed a point off his rating for having been picked on at the end.
 
Rating
Score
Position
Winner
Steve
7
43
1
Nige
40
2
Mark G
37
3
Guy
7
23
4
Garry
22
5

20th June 2008 Container
This week, Nige brought along Container, a game he’d just picked up that was designed by Thomas Ewert and Franz-Benno Delonge and published by Valley Games. This is a game that simulates a simple supply and demand system, based around production, warehousing and shipping of some unnamed merchandise.

As we decided not to play with the beginner’s variant, we knew money was going to be very tight and that drawing loans was a bad idea. Nevertheless, all of us were forced to take at least one loan eventually. Initially, I chose to build a second and then third warehouse to try and attract people to more efficient loading of ships. However, the group-think reaction of refusing to use my dock lead me to having a number of turns with little to do due to lack of cash, until I broke down and took a loan – at which stage people decided that was enough screw tightening and the containers started to flow.

Our caution over cash lead to no profit being made on production and warehousing as people refused to pay more than the minimum price for stuff. Mark K tried to use his monopoly on one type of machine to set a medium price but, once things became critical, I broke his monopoly by building the same machine and bringing the price down. So, the only real money to made was in the island bidding. Seeing which shipments players really wanted for themselves was an interesting challenge but I managed to force John and Nige to pay more than they expected to by setting a relatively high bid myself. Eventually, Nige forced the end of the game by exhausting the supply of two container types as he judged he was far enough in the lead. He was just right because my next turn would probably have netted me enough cash from an island shipment to just go past him.

Container was a good game that suffered a little from the profit being made from just one aspect of the production chain. If the same group could be persuaded to take a different collective view, it will be interesting to see how the game plays differently but whether such a change is likely, I don’t know. However, a nice game that I really enjoyed playing.
 
Rating
Score
Position
Winner
Nige
8
104
1
Garry
7
92
2
Mark K
7
67
3
John
8
56
4

13th June 2008 Sixteen Thirty Something
I wasn't at this session but Nige recorded the scores .... then lost them .... and made some up. However, Mark K appeared to engineer a remarkable comeback. Whether this was due to the others losing the will to live, having been playing for upward of four hours, I don't know. They used the revised rules (which Nige felt fixed the problems with the earlier rules pretty well) and the revised scoring system (which he didn't like as much).
 
Rating
Score
Position
Winner
Mark K
7
259
1
Steve
7
241
2
Nige
8
235
3
Guy
8
234
4

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