Date: 14th November 2003
Game played: Sieben Siegel, Die ( AMIGO Spiel ) BGG Id: 8129

With time running out, we just had time for a couple of hands of this new trick-taking game from Stefan Dorra. The twist here is that, not only do you have to predict how many tricks you expect to take, but also in which colours. You get penalty points for any variance from your prediction, especially for winning tricks in colours you had not predicted. Also, one player can choose to play the saboteur, whose aim is to try and stop the other players from achieving their predictions.

In our game, which only lasted two hands because of the time, nobody chose the saboteur in either hand. Nige managed to get a zero in the first round and I managed it in the second, but Nige’s second round score was lower than mine in the first, so he claimed the win. We were a bit undecided whether this was sufficiently different to warrant repeated plays but I think we need to play a few more hands and experiment with the saboteur to make our minds up.

 
Player
Rating
Score
Position
Winner
Nige
7
-2
1
John
6
-4
2
Garry
7
-4
2
Mark K
6
-10
4
Mark G
6
-10
4

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